#pragma once
#include "State.h"
#include "Button2D.h"
class StateTest:public State
{
private:
	Button2D* start;
public:
	StateTest();
	~StateTest();
	void Key(ESContext *esContext, unsigned char key, bool bIsPressed);
	void Update(ESContext* esContext, float deltatime);
	void Draw(ESContext* esContext);
};

